Roulette Rushīoost challenges are like drift challenges in that you're probably going to have to practice until you get it down right. Finishing this race unlocks the casino, which just lets you spend tokens for potential bonuses for your next races. For a related sticker, play as AiAi or MeeMee and win. As with a few others here, this is another race you need to dominate in. Grab that monkey! Monkey Mayhemīefore moving on, head down to the bottom of the event map and check this event out. If you're up to date and have 20 stars, the 8-star requirement will mean nothing. Character Unlockįinishing Studio Scrapes will grant you access to Amigo, from Samba de Amigo. ![]() Proper item usage is extremely important here, as is proper drifting and boosting. This is likely how you'll get your KOs this time. Alternatively, you or your opponent will be eliminated if one of you remains far enough ahead of the other for a couple of seconds, indicated by the green and red areas in the bar in the lower-left corner of the screen. You need to be in front of opponents when the timer at the top of the screen runs out. As with any future races on Carrier Zone, make sure you drift right before the last item containers - likely through some boxes - for a shortcut. The drift events are all about practice since there are no opponents to face off against, it's purely skill-based.Īnother race, plain and simple. Instead, just focus on making sure your car is in the zone with. Never let up on the gas during the drifts, since that will cause your vehicle to drift more sharply. In this course, there are eight checkpoints with red zones that, when you drift on them, will grant you more time to continue the race. This type of event challenges your drifting skills. Continuing this trend of clearing everything as soon as you get to it will basically render gates useless when you get far enough ahead of them. ![]() Assuming you're getting things out of the way now, you should have eight. The left path is the fastest, even though it's a bit of a sharp turn. On the last lap, there are two paths of boosts to take after flying through some dangerous space. If you find yourself with a lot of airtime, move in one of four directions to do a trick. You may have to start getting used to boat and flight controls here if you haven't already. ![]() Another challenging race, this time at Dragon Canyon.
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